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Philos Carrom Erle 82x82cm
Philos Carrom Erle 82x82cm
* Game board of 820 x 820 x 30mm * Frame game board beech wood * Playing field boxwood and MDF with alder wood look * Playing field size 730 x 730 x 10mm * Two-tone playing field black and red
PHILOS Philos Carrom Erle 82x82cm
Article code: 7105.622
€128,75
Delivery time: 1-5 workdays
* Game board of 820 x 820 x 30mm * Frame game board beech wood * Playing field boxwood and MDF with alder wood look * Playing field size 730 x 730 x 10mm * Two-tone playing field black and red More info
  • The specialist in pool, caram and snookerbiljards
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  • Brand: PHILOS
  • Article code: 7105.622
  • Availability: In stock
  • Delivery time: 1-5 workdays

Philos Carrom Erle 82x82cm

 
Carrom is a game similar to pool billiards.
Playing this game requires both technical and strategic prowess. In the beginning, all game pieces are placed in a certain position in the center of the game board. Each player tries to make his/her pieces disappear into one of the holes in the corners of the playing field. To do this, use the attack stone from the base line and shoot with your finger. It's your turn as long as you shoot the piece into the holes. If you miss then the next player.
The winner is the one who has shot his own colored game pieces first.

Specifications

  • Game board of 820 x 820 x 30mm
  • Frame game board beech wood
  • Playing field boxwood and MDF with alder wood look
  • Playing field size 730 x 730 x 10mm
  • Two-color playing field black and red
  • Includes Carrom pieces and striker
  • Just below the holes in the game board
  • 2 to 4 players
  • The recommended age from 6 years

Carrom is a board game from India similar to billiards and air hockey. The object of the game is to get an eye on the nine checkers before the opponent does. The queen (the red checker) must be scored before the last checker and must be covered by a checker of the player in the same or next move. The rules of Carrom are as follows: The players sit opposite each other and take turns trying to spot their checkers. The first player to spot all nine checkers wins the game